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The concept is pretty straightforward, noticed the plasma globe will draw significantly more current when it’s being touched compared to its idle state, which he measures using an INA219 current shunt connected to an Arduino.
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likes to create such puzzles and recently discovered how he can utilize a USB powered plasma globe as a momentary switch in one of his installations. And while there are plenty of analog options available to implement this, the chances are you will come across more and more electronics-infused puzzles nowadays, especially if it fits the escape room’s theme itself. If you like solving puzzles out in the real world, you’ve probably been to an escape room before, or are at least familiar with its concept of getting (voluntarily) locked inside a place and searching for clues that will eventually lead to a key or door lock combination that gets you out again.
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